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Truro Campus Mini Retreat of Teaching and Learning


Reimagining Student Engagement in a Changing Educational Landscape

Thursday, July 10
Truro Campus-McRae Library Student Learning Commons Program Room

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In times marked by rapid technological shifts, evolving learner expectations, and increasingly diverse classrooms, how do we meaningfully reflect on student engagement? Join us for a day of exploration, discussion, and engagement at CLT’s Teaching and Learning Retreat 2025.

10-10:15 a.m.

Opening/Welcome to the Retreat

Facilitator

Shazia Nawaz Awan (Ed.D.), Educational Developer, Internationalization & Intercultural Competency

10:15–11 a.m.

Session 1: New SLEQ Questions and Dashboard Overview 

Facilitator

Bruno Roy, Student Feedback and Evaluation Coordinator

Note: This is a 45 min in-person session with reflection and consultation time available after the session for anybody who has any questions about SLEQs.

Intended audience

Faculty member, instructors, department chairs, SLEQ liaisons.

Join us for an information session on the updated SLEQ dashboard and homepage. We’ll walk through how to access and interpret your SLEQ data for individual terms, as well as how to identify trends over time. You'll also learn different ways to display this data and how to incorporate it into your dossier. In addition, we’ll introduce the new SLEQ questions and policy changes set to take effect in the Fall 2025–2026 term. We’ll also outline future plans for ongoing monitoring and validation of the SLEQ instrument over the coming years. 

11–11:15 a.m.

Reflection/Discussion Time

11:15 a.m. –12:30 p.m.

Session 2: Building Students’ Critical Engagement with A.I. (Interactive workshop) 

Facilitator

Kate Crane, MA, (Acting) Senior Educational Developer (Digital Learning), Coordinator for the Faculty Certificate in Teaching and Learning 

Intended audience

Faculty members and graduate students who support students engaging in group work as part of their learning

In order to preserve the integrity of the classroom (which includes, but goes beyond, assessment/academic integrity), students should be supported in assessing, for themselves, the impact of A.I. on their learning, and the impact of A.I. on their disciplines, disciplinary communities, and their future work as disciplinary practitioners. This workshop will explore both areas, with the aim to build up a repertoire of ideas participants may draw on for course design/assessment redesigns or adjustments.

12:30–1:30 p.m.

Reflection, Games /Refreshments Break, Light Lunch

1:30–2:30 p.m.

Session 3: Meaningful gamification for student learning and engagement (Interactive workshop)

Facilitator

Kate Thompson, PhD, Educational Developer (Scholarship of Teaching and Learning)

Intended audience

Faculty members and Graduate and Post.Doc Students

This workshop will introduce the concept of gamification, discuss the theories that underlie it, and guide you in implementing it in a higher education context. We will explore how play can enhance student learning, and how to meaningfully incorporate game mechanics into your course design to enhance student motivation and learning. You will have the opportunity to begin conceptualizing how to gamify the design of your own course. If you do not have an existing course, you can get some experience in gamification by working with others to help design their gamified courses. Please bring your existing course outlines if you’d like to discuss specific examples with the facilitator. 

No prior gaming experience is required to participate in this webinar, but participation will certainly involve play! 

2:30–3 p.m.

Reflection/Discussion Time